Along the second year of my HND studies in videogames programming we
had the chance of choose a topic and research about it. We had the
opportunity to choose an engine or lybrary and make a demonstration of
its capacities. I was working with a friend, Leandro Ruíz in a single
project about two interesting fields: Box2D and Stardust Particle Engine
for Flash.
We had to integrate Box2D into a
FlashDevelop environment and test some possibilities that this physics
engine gave us. Also, we had to adapt some Stardust Particle Engine
utilities, parsing some code and studying how to work with some features
into the FlashDevelop environment.
The result was quite fun and satisfactory. I will add the links to both; library and engine and also a video to the swf result.
WATCH THE DEMO HERE Demo Box2D - Stardust Particle Engine
Box 2D
Stardust Particle Engine
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